This is a Atari 2600 project I’ve been thinking about for a while but never had the chutzpah to go in there and mess around with Assembly Language. It wasn’t nearly as difficult as I thought it was going to be. And after I got the hang of it, it was as exhilarating as learning how to ride a bike for the first time. I had always thought it was too difficult to even mess with, but then I got in there and was doing it. I stayed up till the sun was coming through the windows because I was so excited. Then after taking a quick sleep, I jumped out of bed and rushed over to start messing with more code. I still don’t understand Assembly Language, but I took the piece as far as it is going to go for now. It’s running on an Atari emulator, Stella, which is available as a free download for just about any operating system. It takes a minute to figure out the interface, but after you do, you can play just about any Atari game in the history of the console.
I’m still going to change a few things with the project, but I’m pretty happy with my progress thus far. Plus I’d like to figure out how to actually get it inside a real cartridge, but I’m going to save that for a rainy day.
Here is the Tiananmen Square binary file if you want to run it on your Atari emulator.